Apr 22, 2006, 10:35 PM // 22:35
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#1
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Pre-Searing Cadet
Join Date: Apr 2006
Guild: Man O Beast
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MM partner?
A friend and I plan on getting factions when it comes out, and he is sold on the MM N/M build. Since we plan on playing just the two of us alot, what would be a good partner to pve MM?
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Apr 22, 2006, 11:10 PM // 23:10
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#2
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Lion's Arch Merchant
Join Date: Aug 2005
Profession: W/N
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i would say a N/* SS build can be good for a MM, he makes the bodys u make the minons
Main reason for my choice..... SS can give major area effect dmg to ppl, and if they are around Minons the dmg will be more centralised as well. And once they die u make the minons. So u should have loads of Minons and Dmg otu put from the othe necro.
all u will be messing is a monk :P lol
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Apr 23, 2006, 08:02 AM // 08:02
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#3
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Lion's Arch Merchant
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If you are gunna be SS, then be Echo SS (N/Me) you can cast SS twice, meaning more dmg.
But IMO, I would have a strong tank/dmg dealer.
-LiamB
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Apr 23, 2006, 12:33 PM // 12:33
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#4
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Lion's Arch Merchant
Join Date: Aug 2005
Profession: W/N
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tan kcould be good but if u get a big minon army the tank might start to feel being left out lol
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Apr 23, 2006, 08:33 PM // 20:33
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#5
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Pre-Searing Cadet
Join Date: Apr 2006
Guild: Man O Beast
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I agree the tank is bad, mainly with the new golem skill for necros. So, can someone post a good SS or echo SS build? Also, what about an ele, or ranger w/ pet? Would they work with a MM too?
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Apr 24, 2006, 03:39 PM // 15:39
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#6
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Lion's Arch Merchant
Join Date: Sep 2005
Location: In my parent's basement
Profession: R/Mo
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A ranger with a pet would be good I think. Either let the pet die to get first corpse or the ranger kills something.
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Apr 24, 2006, 03:52 PM // 15:52
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#7
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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I thought something for MM. This is maybe ridiculous but its a worth to try.
55 Necro (with BIP)
MM
Rezmer (with the unlinked resurrection spell)
55 sac fall and drop to 1hp. The MM do a animated. Mesmer rez and 55 die instantly. The reason: Try to rez someone with 25% of 1HP. I never tested before but I think its a worth to try to create like a dozen of Minions in a minute.
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Apr 24, 2006, 03:56 PM // 15:56
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#8
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Krytan Explorer
Join Date: Nov 2005
Location: Lexington, SC
Guild: Grenths Mercenaries[DEAD]
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i made an MM and that was the most fun ive had with any of my 4 other characters...even my 55 monk *gasp*
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Apr 26, 2006, 10:32 PM // 22:32
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#9
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Pre-Searing Cadet
Join Date: Apr 2006
Guild: Man O Beast
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Anyone else with some ideas? Remember, I'm not the MM, I'd be the partner so I'm looking for a complementary build
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Apr 27, 2006, 04:02 AM // 04:02
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#10
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Academy Page
Join Date: Mar 2006
Guild: Leather Rebels [LR]
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Well, looking at the recent nerf, which limits a Necro to 10 minions max and far less effective healing, you may need a second MM if you want a decent army.
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May 04, 2006, 12:38 AM // 00:38
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#11
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Pre-Searing Cadet
Join Date: Apr 2006
Guild: Man O Beast
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True, they did change the style of play with the MM now with the patch. Yet, I think we are still going to use the build in variation. So, perhaps we could try two MMs to have two golems running around? Or do people still think there is a better duo with a Minion Master and someone else?
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May 15, 2006, 09:46 PM // 21:46
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#12
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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How about a Ritualist with Edge of Extinction and Channeling?
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May 16, 2006, 12:40 PM // 12:40
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#13
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Ascalonian Squire
Join Date: Apr 2006
Guild: Demi Lords
Profession: N/
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Edge of Extinction will kill off the whole minion army with a crazy chain reaction.
Having a N/Me with SS / BR / Echo will do the job fine.
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May 19, 2006, 03:12 PM // 15:12
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#14
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Frost Gate Guardian
Join Date: Dec 2005
Location: Ice Tooth Cave
Guild: Opt and Niho Private Chat [lulz]
Profession: N/Me
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For more damage, an SS necro is an MM's best friend. Boss + Barbs + 10 minions = instant death. Everything goes down quickly, especially when the SS casts are distributed correctly along with Reckless Haste (SS Necro's favorite new skill) and maybe a Mark of Pain.
Personally, I would take an MM and SS necro team for offensive casters over 3 AoE fire eles. SS is extremely pervasive AoE damage that mobs can't run away from, and animated undead, unlike a Searing Heat or similar, can move and chase their targets.
I would actually suggest taking a second MM if you're going into an area with a lot of bodies, since the maximum number of undead you can control is now capped.
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May 19, 2006, 03:27 PM // 15:27
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#15
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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Quote:
Originally Posted by Mr_eX
and maybe a Mark of Pain.
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I thought Mark of Pain doesnt work with Minions?
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May 20, 2006, 02:04 AM // 02:04
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#16
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Frost Gate Guardian
Join Date: Dec 2005
Location: Ice Tooth Cave
Guild: Opt and Niho Private Chat [lulz]
Profession: N/Me
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Mark of Pain is triggered by any physical damage on the target--doesn't matter what causes the damage.
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May 20, 2006, 02:51 AM // 02:51
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#17
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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Quote:
Originally Posted by Mr_eX
Mark of Pain is triggered by any physical damage on the target--doesn't matter what causes the damage.
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Sorry I thought Order of Pain.
My bad
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May 23, 2006, 08:42 PM // 20:42
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#18
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Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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How about an E/N, or Rt/N or Mo/N, or N/Rt or N/Mo. Be a blood necro and use spells like BiP, BR and use healing for your buddy. Your buddy MM will start losing health and maybe energy (BotM and VS takes energy too), so heal and replenish energy for you buddy. As an E/N, rain fire on your foes, so to create more bodies and your buddy can have lots of energy via soul reaping.
You can be, as suggested by others SS, but it takes a while to get that skill.
BiP also takes awhile, but BR won't take you that long to acquire.
If you want to be annoying, you can be N/R, have your buddy cast Spinal Shivers and you bring winter & Greater Conflageration. His/her minions will do cold damage and you continualy keep your friend filled with energy by casting BiP. His/her minions will continue to interupt all who are affected by Spinal Shivers and die.
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May 23, 2006, 11:29 PM // 23:29
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#19
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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Quote:
Originally Posted by Pick Me
If you want to be annoying, you can be N/R, have your buddy cast Spinal Shivers and you bring winter & Greater Conflageration. His/her minions will do cold damage and you continualy keep your friend filled with energy by casting BiP. His/her minions will continue to interupt all who are affected by Spinal Shivers and die.
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10 hit and Spinal Shiver Ends, enough to said.
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May 24, 2006, 04:01 PM // 16:01
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#20
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Frost Gate Guardian
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Quote:
Originally Posted by Man O Beast
A friend and I plan on getting factions when it comes out, and he is sold on the MM N/M build. Since we plan on playing just the two of us alot, what would be a good partner to pve MM?
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Are you going to be playing with henchies or just two of you? If it's only going to be two of you, you need to be able to get the first or second corpse before the foes kill both of you. A W or A may not be a bad choice for that situation. In Faction, Anet gave foes a lot of powerful AOE skills such as "Star Burst" or "Double Dragon". Those skills can almost wipe out all my minion army in one shot. Yes, I'm a MM too. So if that happens, you need to be able to provide more corpses quickly, or you are dead.
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